Showing posts with label Geomorphs. Show all posts
Showing posts with label Geomorphs. Show all posts

Tuesday, May 31, 2011

Looking at City Geomorph Production

So I haven't forgotten about making geomorphs for urban structures but I have taken a bit of time to collect materials and put a production plan together.


The idea here is to be able to make some interesting maps on the fly for players who have their characters enter cities and towns. The way I do this normally is to simply do without maps for the most part and be almost completely descriptive. I have an idea for what these places might look like but for the most part I'm suggesting "shop", "town hall" and "tavern" and letting the players fill in the details with their imaginations. This works well for the most part but its highly abstract and its easy for me to lose track of what's gong on in the location, who might be there and what opportunities might be there for the players. Most of these locations are not pre-planned and I like that aspect but it would sure be nice to put a map down for the players and have their thief notice that the shop keeper doesn't have a line of site to him and try to nab some free gear.


So for my first step I've created some floor tiles in Illustrator and Photoshop to represent stone and wood as these are going to be the most likely surface I'm going to need. 




Next I gathered a number of maps from various RPG books and am going to replicate these. So far there are taverns, shops, public buildings and temples among others. Once these are complete I would like to modify them to a standard for geomorph use and divide them into components. Once done I hope to be able to simply throw a couple or more tiles together and get an original structure of the type desired.

Tuesday, March 15, 2011

Geomorphs - the City

I've been thinking of a set of geomorphs over the last couple of days, and here is why. Even though I like the fly by the seat of your pants way I've been handling urban encounters in my Legends of Early Greyhawk campaign I noticed that my players have been seeking out a lot of different shops and taverns ect. which is to be expected. So a started to think that I could have a little map for each one of these kinds of places ready to go in my binder for when it is needed. The problem is that they really go to town when they go to town, and it would start getting weird if every type of place looked the same. The answer, geomorphs. Although there may be similarities at least each location would be different in size, layout and possibly number of floors. I could get a couple of 5"x 5" and a pair of 3 x 5" tiles on a letter sized sheet of card. At 5ft. per inch I think I have the basis for a really interesting set of urban geomorphs.